
: : : :
Pixar - A Design Story
This lecture is free and open to the public; seating is limited.
The title of the film Planes, Trains & Automobiles might just be the perfect description for Pixar Animation Studios Artist Shuster's childhood in Birmingham, Mich.
As the son of a car designer, Shuster's childhood bedroom was a nest of blue prints, drawings, posters, machines and models of all things connected with nearly every mode of mechanized transportation.
But it wasn't until Shuster saw Star Wars that he connected his interests to a possible future in the film industry, where he saw an opportunity to work in an unrestrained creative culture.
That desire initially took him to Lucasfilm Ltd., where he designed a variety of vehicles and environments for the Star Wars prequel film trilogy.
Shuster arrived at Pixar in 2002 as a sketch artist contributing character and environment designs to John Lasseter's 2006 film, CARS, and Andrew Stanton's WALL-E in 2008.
He is currently art directing on Disney-Pixar's 2011's sequel to CARS.


